Marathon update 1.0.5 adds Cryo Archive – patch notes for huge new download | Gaming | Entertainment
Marathon gets a new update on PS5, Xbox and PC (Image: BUNGIE)
Destiny developer Bungie has released an absolutely huge new Marathon update on PS5, Xbox Series X|S and PC. The biggest Marathon download since the game launched earlier this month, update 1.0.5 adds the Cryo Archive map. The only problem is that getting there is something of a mystery. Bungie points out as much in the patch notes: “Cryo Archive has been added to the game. Good luck getting there.”
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Speaking of Cryo Archive, the update adds three new random-rolled implant perks that can only be found in the new zone.
This includes Covert Recovery, Freeloader and Panic Response, the latter of which grants the effects of Cardio Kick when using a healing item at low health.
Covert Recovery, meanwhile, speeds up self-repair and the use of healing consumables while in smoke.
Finally, Freeloader grants a small amount of tactical and prime ability energy when defeating an enemy with a knife.
Outside of the new zone, Marathon fans will be pleased to hear that update 1.0.5 prevents the Pickpocket Drone from looting players who are in the active exfil animation.
You can check out the Marathon update 1.0.5 patch notes below.
Marathon update 1.0.5 patch notes…
Zones
– Cryo Archive has been added to the game. Good luck getting there.
• UESC spawn-in animation will now play all of the associated audio.
• Lowered the range that you can hear other players in combat.
• Added three new random-rolled implant perks that can only be found on implants looted from Cryo Archive:
– Covert Recovery: While in smoke, your self-repair speed is increased and you use healing consumables faster.
– Freeloader: Defeating an enemy with a knife attack grants a small amount of tactical and prime ability energy.
– Panic Response: While at low health, using a healing consumable grants the effects of Cardio Kick for a short duration.
• Added three new mods that can only be looted from Cryo Archive:
– This weapon deals significantly increased damage against [REDACTED] combatants.
– Aiming down sights for a short duration increases this weapon’s range and aim assist by a massive amount.
– While airborne, this weapon has increased stability and greatly reduced accuracy penalties.
– Rook no longer gets a surplus Sponsored Kit upon death.
• Players can now activate exfil beacons while downed. Good luck.
• Decreased camera shake intensity from incoming melee and knife attacks.
• Increased post-run spectator camera timeout from 30 seconds to 120 seconds.
• Fixed an issue where a player could have a finisher used on them right as they were completing a self-revive or being revived, immediately downing them again.
• Fixed instances of revive timer lockout shaders appearing on enemy Runner’s body bags.
• Fixed instances where ability activations could become desynced with the server.
• Adjusted the Hacked status screen effect to be lower intensity and have slower glitch crawl effect.

Marathon gets a new update on PS5, Xbox and PC (Image: BUNGIE)
– Fixed an issue where Assassin’s smoke puck would not change appearance based on the equipped Runner shell style while activating Shadow Dive.
– Pickpocket Drone can no longer loot players who are in the active exfil animation.
– Fixed an issue where Pickpocket Drone’s on-screen button prompt wouldn’t update to match a player’s changed keybind or controller button mapping.
– Fixed an issue where high-speed grapples could affect network stability.
– Fixed an issue where being close to max heat could prevent players from using the Battery Overcharge ability.
– Removed Rook’s Runner Level requirement. Rook can now be used at Runner Level 0.
– Fixed an issue where Graceful Landing V5’s unique trait could be activated by Vandal’s Microjets from flat ground.
– Fixed an issue where Graceful Landing V5’s unique trait was not scaling detonation damage correctly for longer falls.

Marathon gets a new update on PS5, Xbox and PC (Image: BUNGIE)
• Fixed an issue where UESC would repeatedly use the same ladder.
• Fixed a number of issues that could cause AI to freeze in place or become unresponsive.
• Improved the visual clarity of contract and activity waypoint icons.
• Crews carrying both Coordinate Datapads must now bring both of them to the location of the cache before the loot is revealed. Previously, any crew member being present at the location would reveal the loot.
• Fixed some scenarios where the MIDA Order/Chaos 1/1, Traxus Return on Investment 3/5, and Traxus Liaison could prevent players from completing the contract.
• Fixed an issue where the UI could become out of sync between crew members on the same contract during a run.
• Perimeter Intercept dropships should no longer clip through the environment in South Relay.
• Tripwires places in Overflow hallways should no longer be floating in mid-air.
• Fixed an issue where DCON would not show up on the overhead map when on a contract that requires it.








